Date: 2010-08-30 05:52 am (UTC)
Unlike some other games where you can hit a dead end, because of a key you missed picking up six hours ago and have no way to go back for

You forgot to pick up the armadillo when you had the chance so the alligator eats you instead! I have a long-standing dislike of puzzle-type games because of too much early exposure. Even RPG games I think I'd otherwise like have too much completely random *meaningless* "puzzles", or so it seems from watching people play various Final Fantasy. I like figuring things out but not endless trial-and-error etc.
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